A summary of the league rules. Where it differs from the full rules document, the document wins.
| Action | Points | Frequency |
|---|---|---|
| Remains in the programme at day close | +2 | Once per game day |
| Receives zero first-ballot votes | +1 | Once per banishment contest |
| Receives exactly one first-ballot vote | −1 | Once per banishment contest |
| Receives two or more first-ballot votes | −2 | Once per banishment contest |
| Faithful casts a first-ballot vote for a Traitor | +4 | Once per banishment contest |
| Faithful casts a first-ballot vote for a Faithful | −1 | Once per banishment contest |
| Traitor casts a first-ballot vote for another Traitor | +2 | Once per banishment contest |
| Traitor survives a contest that banishes a Faithful | +2 | Once per banishment contest |
| Confirmed shield obtained | +2 | Maximum once per game day |
| Leaves through banishment | −5 | Once per elimination |
| Leaves through murder | −2 | Once per elimination |
| Declared an actual winner of the programme | +12 | Once per season |
Received-vote and vote-cast points use only the first ballot of each banishment contest; run-offs add nothing. A murdered or banished player gets no survival points that day. There are no points for missions, accusations, recruitment or screen time. Equal totals are separated by a second total without captain doubling, then share the position.
Send instructions to the organiser before each deadline. A game day’s instructions lock immediately before the earliest release containing any part of it. The last valid instruction received before the deadline counts; if none arrives, the previous instructions carry forward.
Times are UK time (Europe/London): BST (UTC+1) until Sun 25 Oct 2026, then GMT (UTC+0). Instructions are not shown here until they lock and the organiser publishes results.
No contestant photographs are currently in use; initials are shown instead. Each photograph added later will be credited here with its creator, source and licence.